#ifndef UGLAYER_COLOR_H
#define UGLAYER_COLOR_H

#include "cocos2d.h"
USING_NS_CC;

namespace ugame {
    class UGLayerColor : public LayerColor {
    private:
        virtual void onEnter();
        virtual void onExit();
    public:
        bool initWithColor(const Color4B& color);
        CREATE_FUNC(UGLayerColor);
    };
}

#endif